‘The Witcher 4’ Hopes to Fix the Mistakes of Cyberpunk 2077

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CD Projekt Red is diving back into The Witcher series, and there’s a lot riding on it. The studio has faced tough questions about its ambitions, especially after the rocky launch of Cyberpunk 2077. It’s clear they’re approaching The Witcher 4 with lessons learned.

The developers are focusing on technical improvements this time. They’re shifting to Unreal Engine 5, a big change from their in-house REDengine. This switch isn’t just about visuals.

It’s supposed to make things smoother for the team. While it might sound like a safe move, they admitted it’s still a challenge. They’re optimistic about what this new tech can offer but are careful not to overpromise.

CD Projekt Red has made it clear they’re in no rush. After Cyberpunk’s rushed release, they’re setting more realistic goals and timelines. Their team is growing, and they’ve stressed the importance of proper planning.

While they haven’t shared much about The Witcher 4’s story or characters, they’ve hinted at their commitment to storytelling and open-world design.

One thing they emphasized is collaboration. They’re working closely with Epic Games to make the most of Unreal Engine 5. This partnership is supposed to help them avoid past mistakes and create something both ambitious and polished.

The studio hasn’t shared a release date yet, but they’re being cautious. After the backlash from Cyberpunk 2077, they’re aware of how much is riding on The Witcher 4’s success. For now, it seems they’re more focused on getting it right than getting it done fast. Caution and experience are steering their path forward.

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