Best Star Wars Games of All Time, Ranked
The galaxy far away has inspired a wide mix of games that cover everything from tactical starfighter sims to story driven adventures. Developers have explored first person shooters, large scale multiplayer battles, and expansive role playing systems to capture the feel of lightsabers, starfighters, and stormtroopers in action.
This list brings together standout releases across platforms and eras with a focus on gameplay depth, technical craft, and lasting influence on the series. You will find space combat sims from the nineties alongside modern single player epics and accessible family friendly hits, all ordered from fifteen down to one.
Star Wars Battlefront II (2017)

This team based shooter features large maps, class based combat, and combined arms battles that include infantry, heroes, and vehicles. Modes support up to forty players with objectives that shift between defending positions, escorting payloads, and boarding capital ships.
Progression uses star cards and class specific unlocks that modify abilities for assault, heavy, officer, and specialist roles. Post launch updates added new eras, maps, and heroes and introduced a mode built around capturing command posts across multiple phases.
Star Wars Battlefront (2004)

This entry established large scale ground battles with bots and human players across locations like Hoth, Endor, and Geonosis. Conquest mode centers on taking and holding command posts while managing vehicle spawns and reinforcement tickets.
The game supports single player campaigns tied to the Clone Wars and Galactic Civil War along with instant action skirmishes. Split screen and system link options on consoles provided local multiplayer while the PC version offered server browsers for custom matches.
Star Wars Squadrons (2020)

This space combat sim places players in first person cockpits for ships like X wings, TIE fighters, and interceptors. Power management between engines, lasers, and shields is a core mechanic that affects speed, survivability, and weapon output.
Multiplayer includes five versus five dogfights and fleet battles with objective phases that move from midfield engagements to subsystem attacks on capital ships. A single player campaign switches perspectives between New Republic and Imperial pilots and supports full VR on compatible platforms.
Star Wars Rogue Squadron II Rogue Leader (2001)

This GameCube launch title delivers mission based flight combat with tight controls and cinematic set pieces. Objectives range from trench runs to escort missions with ship specific handling for X wings, A wings, Y wings, and more.
Medals and bonus conditions unlock additional craft and secret stages which encourages replay across varying difficulty levels. The engine renders dense ground detail and large formations of enemy fighters while maintaining smooth performance for responsive flight.
Star Wars Rogue Squadron (1998)

This N64 and PC title offers arcade style flight across planetary surfaces with quick mission structure and collectible upgrades. Levels feature strafing runs, convoy protection, and search and rescue tasks that require switching tactics mid mission.
Secrets include hidden craft and cheats accessible through passcodes and medal requirements. The game employs a branching mission map that opens bonus sorties when players achieve high scores and meet time or accuracy targets.
Star Wars The Old Republic (2011)

This massively multiplayer online game lets players pick distinct class stories such as Jedi Knight, Sith Warrior, or Imperial Agent. Each class has a full narrative campaign with voiced dialogue, companion characters, and morality choices that affect outcomes.
Group content spans flashpoints, operations, and warzones with role based combat that uses tanks, damage dealers, and healers. Regular expansions add new planets, level cap raises, and gear tiers while a free to play model provides access to the core experience.
Star Wars Dark Forces (1995)

This first person shooter introduces Kyle Katarn and features mission objectives beyond simple key hunts such as sabotage and data retrieval. Levels include environmental hazards, vertical navigation, and puzzles that use movable platforms and switches.
The Jedi engine supports atmospheric lighting and varied enemy behaviors from stormtroopers to probe droids. Weapons progress from standard blasters to explosive ordnance and include alternate fire functions that change projectile behavior.
Star Wars Jedi Knight Jedi Academy (2003)

This action game emphasizes lightsaber combat with multiple saber styles including single, dual, and staff configurations. Players customize a new Jedi student and choose missions in a semi open selection that affects gear and narrative pacing.
Force powers such as push, pull, lightning, and mind trick can be upgraded across tiers to unlock advanced techniques. Multiplayer offers competitive modes and duels with server side mods and map rotations that extend replay value on PC.
Star Wars Battlefront II (2005)

This sequel expands on the original with space battles, hero characters, and a Galactic Conquest strategy layer. Space maps enable ship to ship combat, bomber runs on subsystems, and boarding actions that target enemy hangars and bridges.
The single player Rise of the Empire campaign follows the 501st Legion through key battles with mission variety across eras. Class based infantry combat remains central with heavy, engineer, and sniper roles complemented by vehicle access on large objective maps.
LEGO Star Wars The Skywalker Saga (2022)

This compilation covers all nine mainline films with redesigned levels, explorable hubs, and a new over the shoulder camera. Combat adds light and heavy combos for melee along with blaster aim and cover mechanics for ranged encounters.
A class and perk system supports bounty hunters, scoundrels, droids, and Jedi with unique traversal and puzzle abilities. Local co op allows two players to share progression while free play encourages revisiting planets to unlock ships and characters.
Star Wars X Wing (1993)

This sim focuses on tactical dogfighting and escort missions with a detailed cockpit interface and subsystem targeting. Mission briefings and inflight messages relay objectives that can branch based on secondary goals and survival of key allies.
Loadouts include torpedoes and countermeasures while shield and energy management determine endurance during long sorties. The game introduced a dynamic campaign structure with persistent consequences for success or failure across tour missions.
Star Wars Jedi Knight II Jedi Outcast (2002)

This title combines first person shooting with third person lightsaber combat that uses a stance system for speed, medium, and strong attacks. Force powers enable traversal, crowd control, and defense with parries and counters that reward timing.
Level design mixes puzzle solving with vertical arenas suited to duels against Dark Jedi and scripted set pieces. Multiplayer supports saber only duels and objective modes with server customization and competitive ladders on PC.
Star Wars TIE Fighter (1994)

This sim places players in Imperial cockpits with mission design that emphasizes escort duty, reconnaissance, and precision strikes. The flight model prioritizes energy routing between engines and lasers while shield management varies by craft type.
A dynamic objective system tracks primary and bonus goals and assigns medals for performance. The Collector’s Edition introduced improved graphics and voice overs and added campaigns that extend the storyline with higher difficulty missions.
Star Wars Knights of the Old Republic II The Sith Lords (2004)

This role playing game continues the Old Republic era with a focus on party building, alignment choices, and influence systems. Character creation supports multiple classes and feats while companions bring unique skills and personal questlines.
Combat uses a pause and queue system with powers, grenades, and forms that modify defense and offense. Crafting and upgrades allow fine tuning of lightsabers and armor while dialogue checks depend on attributes and skills for alternate solutions.
Star Wars Knights of the Old Republic (2003)

This role playing classic features a branching narrative with party members who have distinct abilities and conversations tied to player choices. The d20 inspired system governs attack rolls, feats, and powers with equipment slots for customization.
Exploration spans multiple planets with quest hubs, side missions, and mini games such as swoop racing and card play. Alignment shifts unlock light or dark powers and affect party reactions while progression leads to advanced Jedi classes and unique saber builds.
Share your own picks for the greatest Star Wars games in the comments and tell us which ones you still play today.


