15 Shortest Full Priced Video Games, Ranked

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Short campaigns can be perfect when you want a complete story without a big time commitment. This list rounds up full priced releases where the main story can be finished quickly while still giving you the option to chase extras if you like. Completion times refer to the core path on standard difficulty and can vary based on skill and familiarity. Multiplayer or side modes are mentioned only where they add meaningful value beyond the brief campaign. Use this to plan a fast weekend finish or a quick palate cleanser between longer epics.

‘Star Wars: The Force Unleashed’

'Star Wars: The Force Unleashed'
THQ

The main story typically wraps in under ten hours with most players finishing faster on lower difficulties. You unlock new Force powers and lightsaber crystals as you progress which can speed later encounters. Extra content includes challenge rooms and a New Game Plus style replay with retained upgrades. The original release was a full priced title across consoles and PC. DLC missions and a later Ultimate Sith Edition add optional side stories for more time.

‘Call of Duty: Modern Warfare II’

'Call of Duty: Modern Warfare II'
Activision Blizzard

The campaign runs about six to eight hours on standard difficulty with checkpointing that makes replays brisk. Missions hop between stealth insertions and large scale firefights across several regions. Beyond the story you get co op Spec Ops missions and ongoing multiplayer support. The game launched as a premium priced entry on PlayStation Xbox and PC. Difficulty settings and mission replay let you chase faster times or missed trophies.

‘Battlefield V’

'Battlefield V'
Electronic Arts

The single player War Stories structure delivers several short self contained campaigns that together take roughly six to eight hours to complete. Each vignette focuses on a different theater and playstyle which keeps objectives concise. You can replay chapters to find collectibles and complete optional challenges. The release arrived as a full priced title on PC PlayStation and Xbox. Multiplayer modes offer ongoing progression separate from the brief solo content.

‘Battlefield 1’

'Battlefield 1'
Electronic Arts

War Stories present five compact campaigns that collectively finish in about six to eight hours. Each story emphasizes a specific mechanic like vehicle play or stealth which keeps mission length tight. Collectibles and field manuals add small optional detours. The game launched as a full priced release with a large multiplayer suite. Post launch updates focused on online content while the solo portion stayed intentionally lean.

‘Heavenly Sword’

'Heavenly Sword'
Sony Computer Entertainment

The core story takes around six to eight hours and uses checkpointed chapters that encourage quick sessions. Combat centers on stance switching and combos with short arena encounters. Extras include time trial style minigames and unlockable gallery items. This was a full priced PlayStation exclusive at launch. Higher difficulties and medal challenges provide limited replay beyond the brief narrative.

‘Mirror’s Edge’

'Mirror's Edge'
Electronic Arts

A first run through the story usually lands between six and eight hours depending on mastery of parkour routes. Levels are built around point to point movement with minimal loading interruptions. Time trials and speedrun focused leaderboards extend play after credits. The game released as a full priced title on consoles and PC. Collectibles and alternate paths reward route optimization on replays.

‘Titanfall 2’

'Titanfall 2'
Electronic Arts

The single player campaign takes roughly six to eight hours and is broken into short chapters with frequent set piece moments. A level select unlocks after completion so you can return for collectibles and trial style gauntlets. The full priced launch also included a robust multiplayer mode with free map updates later. Difficulty options slightly shift the length but standard runs are brisk. Hidden pilot helmets and weapon challenges add optional time for completionists.

‘The Callisto Protocol’

'The Callisto Protocol'
Skybound Games

Most players finish the story in about seven to eight hours on a first attempt. Linear chapter design keeps objectives focused with occasional room for collectible detours. A full priced debut brought performance modes on modern consoles and PC. New Game Plus allows a faster second run with upgraded gear. Hardcore and permadeath options increase challenge rather than campaign length.

‘Ryse: Son of Rome’

'Ryse: Son of Rome'
Microsoft Studios

A normal playthrough lasts around six to seven hours across eight chapters. Combat relies on short engagements with crowd control and execution prompts which gives missions a compact feel. Extras include a co op arena mode with progression separate from the campaign. The title launched as a full priced release first on Xbox and later on PC. Collectibles and score chasing give replay targets without expanding the story length.

‘Halo 5: Guardians’

'Halo 5: Guardians'
Microsoft Studios

The campaign can be completed in about six to seven hours on normal with four player online co op available. Missions alternate between Spartan teams with short objectives and frequent set pieces. The game launched as a full priced Xbox exclusive with competitive Arena and Big Team Battle modes. Skulls and mission specific achievements add replay hooks. Higher difficulties extend time but the base path remains concise.

‘Star Wars Battlefront II’

'Star Wars Battlefront II'
Electronic Arts

The single player story takes roughly five to seven hours and is designed as a compact introduction to the multiplayer sandbox. You unlock campaign specific collectibles and arcade scenarios as you progress. The game arrived as a full priced release on consoles and PC with an evolving online suite. Post launch updates expanded multiplayer while the solo portion remained short. Mission select supports quick cleanup runs for missed items.

‘Call of Duty: Advanced Warfare’

'Call of Duty: Advanced Warfare'
Activision Blizzard

A standard difficulty run finishes in about six hours with tightly scripted levels. Exo suit abilities change movement and combat but chapters remain quick to clear. The game launched as a full priced entry across major platforms along with full multiplayer and co op modes. Replayability comes from difficulty bumps and challenge based achievements. Optional intel collectibles add small detours without lengthening the campaign much.

‘Star Fox Zero’

'Star Fox Zero'
Nintendo

Main story completion usually takes five to six hours depending on route choices. Missions are designed for short runs with branching paths that unlock after finishing stages. The game launched as a full priced title on Wii U with optional co op and training modes. Medals and alternate vehicles provide replay variance. Score attack targets encourage repeat plays rather than a longer first run.

‘Resident Evil 3’

'Resident Evil 3'
Capcom

The remake’s core path often lands between five and six hours on a first playthrough. Linear progression with occasional puzzles keeps chapter times short. Post game records and shop unlocks encourage faster replays with modifiers. It released as a full priced game on PlayStation Xbox and PC. Higher difficulties introduce tougher enemies but do not significantly expand the main route.

‘The Order: 1886’

'The Order: 1886'
Sony Interactive Entertainment

Most players complete the story in about five to six hours with chapters arranged for quick sessions. Gameplay mixes short firefights with interactive scenes which keeps mission duration tight. The title launched as a full priced PlayStation exclusive. Collectible logs and weapon variants offer limited reasons to revisit chapters. Letterbox presentation and chapter select support straightforward replays without adding substantial length.

Share your picks for short full priced games that are worth finishing in a weekend in the comments.

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