15 Best Heist Missions In Gaming

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Heist missions hit a perfect mix of planning, tension, and payoff, and the best ones make you feel like the mastermind holding the whole thing together. These standout jobs mix clever setup with memorable twists, giving you multiple approaches and tools to pull off the perfect score. You will find everything from quiet infiltrations to explosive getaways, with smart systems that respond to your choices. Each entry notes the developer so you know who engineered the magic behind the curtain. Ready to plan the getaway and count the loot?

The Big Score in ‘Grand Theft Auto V’

Rockstar

This finale lets you choose between two approaches that change crew roles, equipment, and escape routes. Prep missions determine who you bring and how much of the take you keep after the cut. Traffic control, drilling, and helicopter logistics all interplay as the city reacts to your every move. Rockstar North designed it so choices made hours earlier come home to roost during the getaway.

Three Leaf Clover in ‘Grand Theft Auto IV’

Rockstar

A meticulous bank robbery turns into a desperate street run through police cordons and alleys. The mission uses smart squad scripting to keep your allies moving as you adapt to mounting pressure. It showcases long combat pushes punctuated by short breather moments to sell the flight across the city. Rockstar North ties it all together with staged police responses that escalate as you near the subway.

The Jewel Store Job in ‘Grand Theft Auto V’

Rockstar

You select a loud or quiet plan, recruit specialists, and gather tools like knockout gas or jammers. The layout of the showroom, vents, and security shutters pushes you to execute cleanly or improvise under fire. A clean smash and grab changes the chase route and the split compared with a sloppy run. Rockstar North built the prep chain to teach the systems you will need under the clock.

The Heist in ‘Cyberpunk 2077’

CD Project Red

You scout the Konpeki Plaza with a braindance to tag cameras, guards, and hidden routes before the job. The mission pivots hard when plans go sideways, forcing stealth, hacking, or raw firepower depending on your build. Quickhacks, silencers, and movement perks all matter once the hotel locks down. CD Projekt Red ties the outcome to earlier dialogue and preparation, making every choice sting.

Open Sesame in ‘The Witcher 3: Wild Hunt – Hearts of Stone’

CD Project Red

You assemble a crew, attend an auction to find what you need, and pick a role in the break-in. The vault puzzles, guard rotations, and disguise options shift based on who you recruit. Multiple solutions let you lean on Axii, lockpicking, or a crafted tool to bypass security. CD Projekt Red blends social stealth with dungeon design to deliver an RPG twist on a classic job.

Golden Handshake in ‘Hitman 2’

IO Interactive

The New York bank sandbox gives you several paths to the vault, including employee disguises, server tampering, and executive access. Evidence destruction and target elimination can be combined into one clean route. You can finish without a single body found by controlling cameras and ledgers. IO Interactive built the level to reward map knowledge and patient timing.

The Bank Job in ‘Dishonored: Death of the Outsider’

Arkane Studios

The Dolores Michaels Deposit and Loan heist encourages casing the building, stealing keys, and manipulating schedules. Sleep darts, rewiring, and possession tools open routes that avoid alarms entirely. You can even rob extra safety deposit boxes if you plan the power shutdown correctly. Arkane Studios layers immersive sim systems so a perfect ghost run feels earned.

The Big Bank in ‘Payday 2’

Overkill Software

This job supports full stealth with keycards and codes or a heavy assault with drills and saws. Managing pagers, civilians, and camera loops becomes a team rhythm as objectives open up. Additional loot choices tempt you to stay longer at rising risk and reward. Overkill Software tunes the map for co-op synergy where roles truly matter.

First World Bank in ‘Payday: The Heist’

Overkill Software

A simple guard pattern hides branching routes through vents, lobbies, and restricted corridors. You can rush for the vault with thermite or slow play with crowd control and timed drills. The escape adapts to how loud you went, changing spawn waves and paths. Overkill Software uses clear audio cues and objectives to keep squads aligned under pressure.

Once a Thief in ‘Uncharted 4: A Thief’s End’

Naughty Dog

An elegant gala turns into a coordinated power cut, lockpicking, and rope-assisted escapes across balconies. The mission stitches stealth takedowns to a timed grab that hinges on quiet movement. Environmental traversal gives multiple approaches to the target display. Naughty Dog choreographs NPC paths and crowd noise to sell the high-stakes lift.

Museum Break-in in ‘Uncharted 2: Among Thieves’

Naughty Dog

You sneak through an Istanbul museum with alarms, laser grids, and guard patrols that teach the game’s stealth flow. Cooperative NPC actions like boosting and distracting open new lines. Nonlethal takedowns and lock tools let you avoid extended combat if you plan well. Naughty Dog keeps the tension readable through lighting and patrol audio.

The Diamond Casino Heist in ‘Grand Theft Auto Online’

Rockstar

Multiple entry disguises, vault contents, and exit plans rotate each time you run it. Prep work unlocks new gadgets and better disguises that reduce detection zones. Optional intel like keypad codes and camera routes lowers the risk inside the vault. Rockstar North designed it for repeatability so crews refine routes and maximize the take.

Banking, The Old American Art in ‘Red Dead Redemption 2’

Rockstar

You coordinate positions, crowd control, and vault access while managing heat in a dense urban space. Officer spawns and sharpshooters push you across rooftops and alleys during the retreat. Explosives, shot placement, and cover management all have clear effects on survival. Rockstar Studios frames the escape to test every tool you have learned by this point.

Breaking the Bank in ‘Starfield’

Bethesda

You infiltrate a luxury liner under false pretenses, gather leverage, and reroute systems to isolate the target. Dialogue checks, stealth skills, and ship perks can turn security in your favor. The mission supports nonlethal paths where social engineering does the heavy lifting. Bethesda Game Studios ties success to faction choices that influence the aftermath.

Kasumi – Stolen Memory in ‘Mass Effect 2’

BioWare

A high-society party sets up a vault break where you scan exhibits, mimic access protocols, and disable safeguards. The job blends social puzzles with a late combat turn if you trip alarms. Squad selection changes both dialogue options and fight flow during the escape. BioWare structures the mission so preparation inside the mansion pays off at the lock.

Share your favorite virtual score in the comments and tell us which heist we should add to the list.

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