25 Games With The Coolest Photo Filters

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Great photo modes don’t just let you pause and frame a scene—they give you powerful filters and grading tools to shape the shot. The games below include built-in presets, LUT-style color grading, filmic options like grain and vignette, and fine-tuning for exposure, focus, and more. Each entry notes what the tools do and who made the game, so you can jump in and start capturing right away.

‘Marvel’s Spider-Man’ (2018)

'Marvel's Spider-Man' (2018)
Sony Interactive Entertainment

Insomniac Games and Sony Interactive Entertainment include a feature-rich photo mode with numerous color presets, film grain, and vignette controls. Players can adjust exposure, contrast, saturation, and depth-of-field with precise aperture and focus sliders. The mode supports stickers, frames, and the ability to change Spidey’s suits mid-shot. It also allows free camera movement and field-of-view tweaks for dramatic city panoramas.

‘Ghost of Tsushima’ (2020)

'Ghost of Tsushima' (2020)
Sony Interactive Entertainment

Sucker Punch Productions and Sony Interactive Entertainment ship a photo mode that doubles as a robust color-grading suite. You can alter weather, wind direction, time of day, and particle effects like falling leaves to influence the palette. Filters range from high-contrast monochrome to gentle, filmic tints, with intensity sliders for fine control. The toolkit also offers focal length, aperture, and bloom adjustments for stylized samurai portraits.

‘The Last of Us Part II’ (2020)

'The Last of Us Part II' (2020)
Sony Interactive Entertainment

Naughty Dog and Sony Interactive Entertainment provide extensive filter options alongside manual lens controls. Users can change film grain, sharpness, and vignette while dialing exposure, contrast, and saturation to taste. The mode supports character poses and facial expressions, useful for narrative-driven shots. Depth-of-field, focus distance, and FOV sliders help isolate subjects in low-light scenes.

‘Horizon Forbidden West’ (2022)

'Horizon Forbidden West' (2022)
Sony Computer Entertainment

Guerrilla Games and Sony Interactive Entertainment include cinematic color presets tuned for different biomes and lighting. Sliders cover exposure, contrast, saturation, and temperature for quick global grading. You can reposition Aloy, switch expressions, and adjust depth-of-field with bokeh control for macro-style machine details. The mode also features vignette, film grain, and lens flare options to refine the final look.

‘Red Dead Redemption 2’ (2018)

'Red Dead Redemption 2' (2018)
Rockstar Games

Rockstar Games integrates the in-world “Photo Mode” and the Social Club editor with a set of sepia, monochrome, and vintage-inspired filters. Photographers can modify exposure, contrast, and focus distance, then save or share directly from the interface. The free camera helps capture sweeping vistas and candid moments. Additional tools include vignettes and FOV controls for period-authentic framing.

‘Cyberpunk 2077’ (2020)

'Cyberpunk 2077' (2020)
CD PROJEKT RED

CD Projekt Red’s photo mode offers a wide array of neon-friendly filters, bloom tuning, and chromatic aberration. Users can switch character poses, rotate the camera freely, and lock depth-of-field on precise subjects. Color presets mimic different film stocks and night-city moods with adjustable intensity. The toolkit also features exposure, contrast, and vignette controls for consistent grading.

‘Assassin’s Creed Odyssey’ (2018)

'Assassin's Creed Odyssey' (2018)
Ubisoft Entertainment

Ubisoft provides a community-connected photo mode with filters that highlight Mediterranean lighting. Players can tweak exposure, contrast, saturation, and FOV, then upload images to an in-game map. Presets cover warm daytime scenes and cooler night looks, each with configurable strength. Depth-of-field and vignette options add flexibility for portrait or landscape compositions.

‘Death Stranding’ (2019)

'Death Stranding' (2019)
Sony Interactive Entertainment

Kojima Productions, published by Sony Interactive Entertainment and 505 Games on PC, includes a photo mode tailored for stark landscapes. Filters range from high-key monochrome to subdued cinematic palettes, all adjustable. Users can alter Sam’s pose, face direction, and even the BB pod glow for creative shots. Exposure, focal length, and focus distance provide granular control over clarity and mood.

‘Forza Horizon 5’ (2021)

'Forza Horizon 5' (2021)
Xbox Game Studios

Playground Games and Xbox Game Studios offer a long-standing “Photo Mode” with LUT-style filters for varied environments. Photographers can adjust shutter speed, aperture, ISO, and focus, replicating real camera behavior. Presets include naturalistic and stylized color grades that can be blended via intensity. Motion blur, vignette, and FOV controls help convey speed while keeping cars sharp.

‘Gran Turismo 7’ (2022)

'Gran Turismo 7' (2022)
Sony Interactive Entertainment

Polyphony Digital and Sony Interactive Entertainment expand the Scapes feature with advanced exposure and color tuning. The game supports filter presets designed for studio-quality car shots, plus white balance and tone mapping options. Photographers can fine-tune shutter, aperture, focal length, and focus distance. Additional effects include bloom, film grain, and vignette for glossy catalog images.

‘Super Mario Odyssey’ (2017)

'Super Mario Odyssey' (2017)
Nintendo

Nintendo’s Snapshot Mode features playful filters like monochrome, mosaic, and posterized styles. You can pause, rotate, and zoom the camera, then apply frames and stickers for social-ready images. Simple exposure and depth-of-field tools make quick adjustments easy. The built-in sharing workflow helps export clean captures directly from the system.

‘No Man’s Sky’ (2016)

'No Man's Sky' (2016)
Hello Games

Hello Games includes a flexible photo mode with filters suited for diverse planetary biomes. Players can pause time, reposition the camera, and apply color presets that complement different atmospheres. Exposure, FOV, and vignette controls help balance harsh lighting or enhance auroras. Cloud layers, time-of-day, and weather adjustments expand creative options for alien landscapes.

‘God of War Ragnarök’ (2022)

'God of War Ragnarök' (2022)
Sony Interactive Entertainment

Santa Monica Studio and Sony Interactive Entertainment deliver a photo mode with dramatic color presets and sharpness controls. Users can adjust Kratos’ and Atreus’ facial expressions and hide UI elements or characters for clean compositions. Depth-of-field and focal length sliders allow portrait-style shots with creamy bokeh. Vignette, grain, and exposure settings complete the grading workflow.

‘Uncharted 4: A Thief’s End’ (2016)

'Uncharted 4: A Thief's End' (2016)
Sony Computer Entertainment

Naughty Dog and Sony Interactive Entertainment provide filter presets aligned with the game’s tropical and urban locales. The mode supports exposure, contrast, saturation, and DOF controls for travel-journal-style images. Photographers can lock focus on characters and use FOV for wide environmental shots. A minimalist interface enables fast switching between filters and adjustments.

‘Shadow of the Tomb Raider’ (2018)

'Shadow of the Tomb Raider' (2018)
Square Enix

Eidos-Montréal, Crystal Dynamics, and Square Enix include a photo mode with earthy, high-contrast filters for jungle scenes. Users can modify exposure, temperature, and saturation to counter dense foliage. Depth-of-field and vignette settings emphasize subject separation in complex environments. The camera supports tilt, roll, and FOV changes to craft dynamic angles.

‘Days Gone’ (2019)

Sony Interactive Entertainment

Bend Studio and Sony Interactive Entertainment ship an unusually deep photo suite with multi-layer color grading. Players can apply separate color wheels for shadows, midtones, and highlights alongside filter presets. Lens options cover aperture, focus distance, and bokeh shape for cinematic portraits. Additional tools include film grain, vignette, and logo overlays for finished compositions.

‘Immortals Fenyx Rising’ (2020)

'Immortals Fenyx Rising' (2020)
Ubisoft Entertainment

Ubisoft’s photo mode features bright, mythic filters that complement stylized art. Basic and advanced sliders handle exposure, contrast, saturation, and FOV. You can pin focus for character close-ups or pull back for sweeping island panoramas. The game also supports quick sharing and location-based captures on its open-world map.

‘Kena: Bridge of Spirits’ (2021)

'Kena: Bridge of Spirits' (2021)
Ember Lab

Ember Lab provides a photo mode with gentle color presets that suit the game’s natural lighting. Tools include exposure, depth-of-field, vignette, and lens flare adjustments. Users can pose Kena and the Rot, adding expressions and eye-direction for character-centric shots. The filter strength slider allows subtle grading without overpowering the scene.

‘Control’ (2019)

'Control' (2019)
505 Games

Remedy Entertainment and 505 Games added a photo mode that emphasizes the game’s stark architecture. Filters lean toward high-contrast monochrome and cool tints, adjustable via intensity. Photographers can change exposure, focus distance, and FOV to highlight brutalist lines. Motion blur and vignette settings help frame paranormal effects cleanly.

‘DOOM Eternal’ (2020)

'DOOM Eternal' (2020)
Bethesda Softworks

id Software and Bethesda Softworks provide stylized filters that amplify heavy-metal lighting. Users can freeze chaos, then dial exposure, contrast, and saturation for punchy frame grabs. Depth-of-field and FOV tweaks isolate demons or widen the arena view. The interface supports quick cycling through presets for consistent series shots.

‘Ratchet & Clank: Rift Apart’ (2021)

'Ratchet & Clank: Rift Apart' (2021)
Sony Interactive Entertainment

Insomniac Games and Sony Interactive Entertainment include colorful filters optimized for ray-traced scenes. Players can modify exposure, sharpness, and vignette, plus advanced DOF for toy-photography effects. Pose controls and eye-direction options support character-focused compositions. FOV and roll adjustments add energy to action captures.

‘Starfield’ (2023)

'Starfield' (2023)
Bethesda Softworks

Bethesda Game Studios and Bethesda Softworks ship a photo mode usable both on-foot and in space. Filter presets cover neutral grading, cool orbit tones, and warm planetary palettes with adjustable strength. Sliders include exposure, contrast, saturation, and FOV, with DOF for close ship or suit details. The tool also tags locations, useful for cataloging systems and planets.

‘Sifu’ (2022)

'Sifu' (2022)
Microids

Sloclap’s photo mode supports dramatic, martial-arts framing with strong contrast filters. Players can pause mid-combo, set poses, and alter camera roll for stylized angles. Exposure, saturation, and vignette controls help recreate moody club and alley scenes. Depth-of-field and FOV options emphasize motion while keeping subjects crisp.

‘The Witcher 3: Wild Hunt’ (2015)

'The Witcher 3: Wild Hunt' (2015)
CD PROJEKT RED

CD Projekt Red added a photo mode in the next-gen update with several color filters and granular exposure controls. Users can toggle Geralt and Roach visibility to clear the frame for landscapes. Depth-of-field, focus distance, and FOV adjustments help isolate subjects or capture wide vistas. Vignette and film grain finish off vintage-style looks when needed.

‘Assassin’s Creed Valhalla’ (2020)

'Assassin's Creed Valhalla' (2020)
Ubisoft Entertainment

Ubisoft’s integrated photo tools include filter presets tuned for northern skies and torch-lit interiors. Exposure, saturation, contrast, and FOV sliders provide fast scene balancing. Depth-of-field and vignette settings support portrait shots of Eivor or environmental storytelling. Community sharing pins images to the world map, making it easy to discover locations and styles.

Share your favorite in-game filters—and the best shots you’ve captured with them—in the comments!

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