20 Best Cyberpunk Video Games of All Time
Cyberpunk video games explore near future settings where high technology meets social decay. These games often feature mega corporations, augmentation, artificial intelligence, and pervasive surveillance, and they use cityscapes packed with neon signage, dense crowds, and vertical architecture to ground their worlds. Common mechanics include branching dialogue, hacking systems, stealth options, and progression paths that let players shape a character through implants or software.
This list brings together action titles, immersive sims, tactical strategy games, and narrative adventures that use cyberpunk themes in distinct ways. Each entry includes practical details such as release information, core mechanics, and notable systems so you can quickly understand what each game offers and how it fits into the genre.
Cyberpunk 2077

CD Projekt Red released this open world role playing game in 2020 for PC and consoles with later updates adding performance modes and quality of life improvements. The setting is Night City, a dense urban map divided into districts such as Watson, Westbrook, and Santo Domingo, and players choose a lifepath that influences early quests and dialogue options.
Gameplay mixes first person gunplay with quickhacks that manipulate enemies and the environment. Character growth uses attributes and perk trees tied to body, reflexes, technical ability, intelligence, and cool, and cyberware like Sandevistans and Mantis Blades changes movement and combat pacing.
Deus Ex

Ion Storm launched this immersive sim in 2000 on PC and later on consoles. The story follows agent JC Denton across hubs like New York and Hong Kong, and missions support multiple routes that include stealth, social navigation, and direct combat.
Progression relies on augmentation canisters that unlock abilities such as vision modes and silent movement. Skills such as lockpicking and computers open alternative paths, and conversation systems with player choice affect alliances and outcomes.
Deus Ex Human Revolution

Eidos Montreal released this prequel in 2011 for PC and consoles. The narrative centers on Adam Jensen in a world adopting mechanical augmentation, with hubs in Detroit, Hengsha, and Montreal.
Players combine third person cover gunplay with first person traversal and stealth tools. Praxis points upgrade augmentations like cloaking and social enhancers, while hacking minigames govern access to doors, safes, and terminals.
System Shock 2

Looking Glass Studios and Irrational Games launched this title in 1999 on PC. The game is set on the starship Von Braun and features a mix of survival systems, limited resources, and environmental storytelling.
Character builds use three branches that cover marine, navy, and OSA backgrounds. Researching items, maintaining weapons, and upgrading cyber modules influence how players engage enemies and unlock new routes.
System Shock

Nightdive Studios released a modern remake in 2023 for PC and later for consoles. The setting is Citadel Station, where the rogue AI SHODAN controls security systems, robots, and mutated crew.
The remake updates interface and controls while preserving the original level layout and puzzle logic. Progress uses hardware upgrades, cyberspace sequences, and access cards that gate new station sectors.
Ghostrunner

One More Level and 3D Realms released this first person action game in 2020 for PC and consoles. The setting is Dharma Tower, a vertical city where the player advances floor by floor using parkour and a monomolecular blade.
The design emphasizes one hit kills for both player and enemy with generous checkpoints. Movement upgrades, time slowdown abilities, and a grid based progression system support route planning and quick restarts.
Ghostrunner 2

One More Level followed up in 2023 with new levels, motorcycles for outdoor segments, and expanded enemy types. The game continues the fast movement approach while introducing larger arenas and mid mission trials.
Customization uses chip layouts that change stamina usage, dash recovery, and special abilities. Boss encounters add multi phase patterns that reward precise parries and timing.
Shadowrun Dragonfall Director’s Cut

Harebrained Schemes released the standalone Director’s Cut in 2014 on PC and later on consoles. The Berlin campaign features a crew based structure with NPC loyalty missions and a hub in the Kreuzbasar.
Combat uses turn based tactics with action points and cover values, while characters specialize in roles such as Decker, Rigger, Mage, and Street Samurai. Matrix runs occur on separate maps with node captures and intrusion countermeasures.
Invisible Inc.

Klei Entertainment launched this turn based stealth game in 2015 on PC and later on consoles. Players manage agents infiltrating corporate facilities with limited time before security levels escalate.
Each mission uses procedurally generated layouts, fog of war, and hacking through a program suite called Incognita. Campaigns include a metagame timer, agency upgrades, and unlockable agents with unique gear and augments.
Syndicate

Bullfrog Productions released this isometric tactics game in 1993 on PC and multiple platforms. Players control a four agent team carrying out corporate operations across a global map with taxation and research layers.
Missions allow weapon loadouts such as miniguns and flamethrowers and feature crowd systems and police response. Cybernetic body parts improve speed, accuracy, and durability, and the Persuadertron device can recruit civilians and guards.
Satellite Reign

This spiritual successor from 5 Lives Studios arrived in 2015 on PC. The open city is split into districts with checkpoints, security cameras, and corporate compounds that can be infiltrated through rooftops, vents, or service entrances.
Real time with pause controls four specialists that cover soldier, support, infiltrator, and hacker roles. Research and equipment are acquired by raiding facilities, stealing prototypes, and extracting scientists.
Ruiner

Reikon Games released this top down action title in 2017 for PC and consoles. The city of Rengkok features industrial zones, night markets, and corporate strongholds.
Combat uses twin stick controls with dashes, shields, and on the fly weapon swaps. A skill tree grants access to quick movement, hacking stun devices, and deployable drones, and stages include boss fights with pattern recognition.
Cloudpunk

Ion Lands launched this narrative delivery game in 2020 on PC and consoles. The city of Nivalis features layered traffic lanes, landing pads, and districts that shift from residential stacks to corporate towers.
Players pilot a hovercar to transport packages and passengers under a semi legal courier company. Upgrades improve vehicle handling and durability, and side jobs open apartment customization and optional storylines.
VA-11 Hall-A

Sukeban Games released this bartending narrative adventure in 2016 on PC and later on consoles. The setting is a small bar in a dystopian city where customers from various factions share information through conversations.
Mixing drinks follows recipes with ingredients and quantities that change character responses and scene outcomes. The game tracks day cycles, income for rent and items, and branching dialogue based on drink choices rather than traditional dialogue trees.
2064 Read Only Memories

MidBoss released this adventure in its expanded form in 2016 on PC and consoles. The story follows a journalist and a companion robot through Neo San Francisco while investigating corporate research and missing persons.
Players navigate point and click exploration, conversation checks, and puzzle solving. Multiple endings depend on relationship tracking with key characters and on choices during critical scenes.
Snatcher

Konami released this adventure game in 1988 on PC platforms in Japan with later versions on systems such as the Sega CD. The narrative follows an investigator dealing with humanoid androids in a city influenced by cyberpunk cinema and literature.
Gameplay uses menu based exploration, shooting sequences, and clue gathering across districts. The Sega CD version adds voice acting and localized content and is often referenced for its presentation of a layered urban setting.
Blade Runner

Westwood Studios launched this point and click adventure in 1997 on PC. The game runs a parallel case to the film with randomized replicant identities on each playthrough.
Investigation involves evidence analysis, VK testing, and time based events across locations like the police station and Animoid Row. The Enhanced Edition and ScummVM support allow modern systems to run the game with updated options.
Katana Zero

Askiisoft released this side scrolling action game in 2019 on PC and consoles. The city backdrop features noir lighting, corporate facilities, and clandestine labs tied to experimental drugs.
The core loop uses fast runs with one hit deaths and a timeline review that lets players adjust tactics. Tools include a sword deflect, throwable items, and time slow abilities, with levels that encourage alternate routes and timing windows.
The Ascent

Neon Giant released this action RPG in 2021 on PC and consoles. The arcology setting is divided into zones connected by transit lines and elevators with areas gated by level and equipment checks.
Gunplay uses twin stick aiming with a cover system and height based targeting. Character growth comes from skill points and cyberdeck upgrades, and co op options include both local and online play with shared progress.
Observer

Bloober Team launched this psychological cyberpunk title in 2017 on PC and consoles and later released a System Redux version. The setting is a Krakow apartment block under corporate law, and players use dreamlike investigation sequences to uncover evidence.
Mechanics include two vision modes for bio and electromagnetic scans, and hacking into neural implants to reconstruct memories. The Redux update improves lighting and adds expanded investigation scenarios for key cases.
Share your favorite cyberpunk game worlds and the systems that make them stand out in the comments.


