All 12 Turtle Pokémon: Including Moves, Abilities & Weaknesses

20 Best Turtle Pokémon: Including Moves, Abilities & Weaknesses

As Professor Oak once said, the world of Pokémon is full of amazing creatures. Throughout the eight generations, players and fans have been introduced to a variety of different creatures, each of them resembling different animals, objects, or some other, more abstract, concepts. In this article, we are going to remain in the animal kingdom, as we bring you a list of all the turtle-like Pokémon in the franchise.

We are going to rank these Pokémon based on their PokéDex numbers and provide you with some basic information on each of them, including their moves, abilities, and weaknesses. We’re also going to answer some additional questions about each of the Pokémon. Let us begin!

Squirtle

007Squirtle
Number#007
GenerationI
TypesWater
AbilitiesTorrent: Powers up Water-type moves when the Pokémon’s HP is low.
Rain Dish: The Pokémon gradually regains HP in rain.
WeaknessesGrass, Electric

Squirtle has the shape of a semi-aquatic turtle with a bluish hue. At birth, its back swells until it forms a shell; at first, it is soft and elastic, but if you hit it it will bounce, but as time goes by it will harden to resist the attacks of any threat, hiding inside it when it feels danger, when being hidden can release enormous water pressure from within it when it gets the chance.

Its shell not only serves as protection only, with its rounded shape and the indentations it has, but they also serve to reduce its resistance in the water and thus be able to swim at enormous speeds. In addition to launching high-precision jets of pressurized water from its mouth, it can also shoot foam and use its hard shell for an attack. It is always seen near bodies of water, whether fresh or saltwater.

Moves

 Level  Move  Type  Cat.  Pwr.  Acc.  PP
1TackleNormalPhysical40100%35
1Tail WhipNormalStatus100%30
3Water GunWaterSpecial40100%25
6WithdrawWaterStatus—%40
9Rapid SpinNormalPhysical50100%40
12BiteDarkPhysical60100%25
15Water PulseWaterSpecial60100%20
18ProtectNormalStatus—%10
21Rain DanceWaterStatus—%5
24Aqua TailWaterPhysical9090%10
27Shell SmashNormalStatus—%15
30Iron DefenseSteelStatus—%15
33Hydro PumpWaterSpecial11080%5
36Skull BashNormalPhysical130100%10

Wartortle

008Wartortle
Number#008
GenerationI
TypesWater
AbilitiesTorrent: Powers up Water-type moves when the Pokémon’s HP is low.
Rain Dish: The Pokémon gradually regains HP in rain.
WeaknessesGrass, Electric

Wartortle is a semi-aquatic turtle with a darker bluish hue than Squirtle. Wartortle is recognized as the symbol of longevity. It is said that it can live up to 10 thousand years; the oldest Wartortle have algae on their shell. It hides in the water to hunt its prey, since it swims very quickly, it needs help from its huge and furry ears, in addition to its strong legs and long tail to be able to level itself and thus maintain its balance.

When they hit his head he hides inside his shell, although his tail is exposed, he can use it to defend himself from his aggressors, the scratches on his shell serve as proof of the combats he has had and how good a warrior he is. Like Squirtle, it is known for launching jets of pressurized water and living near aquifers, regardless of whether they are fresh or saltwater.

Moves

Level  Move  Type  Cat.  Pwr.  Acc.  PP
1TackleNormalPhysical40100%35
1Tail WhipNormalStatus100%30
1Water GunWaterSpecial40100%25
1WithdrawWaterStatus—%40
9Rapid SpinNormalPhysical50100%40
12BiteDarkPhysical60100%25
15Water PulseWaterSpecial60100%20
20ProtectNormalStatus—%10
25Rain DanceWaterStatus—%5
30Aqua TailWaterPhysical9090%10
35Shell SmashNormalStatus—%15
40Iron DefenseSteelStatus—%15
45Hydro PumpWaterSpecial11080%5
50Skull BashNormalPhysical130100%10

Blastoise

009Blastoise
009Blastoise Mega
009Blastoise Gigantamax
Number#009
GenerationI
TypesWater
AbilitiesTorrent: Powers up Water-type moves when the Pokémon’s HP is low.
Rain Dish: The Pokémon gradually regains HP in rain.
Mega Launcher: Powers up aura and pulse moves.
WeaknessesGrass, Electric

Blastoise is based on a turtle with two cannons. They can fire water bullets with enough accuracy to hit cans from 50 meters away. Despite this, they are unable to target targets that are too close. Its strength and power are greater than that of a fire hose, which is why many fire teams have Blastoise as members, because with the enormous amounts of water that can shoot any fire can be easily extinguished. If the power of its cannons were not enough to avoid any danger, it can still hide in its shell to hide or crush its opponent with its huge weight.

Moves

 Level  Move  Type  Cat.  Pwr.  Acc.  PP
1Flash CannonSteelSpecial80100%10
1TackleNormalPhysical40100%35
1Tail WhipNormalStatus100%30
1Water GunWaterSpecial40100%25
1WithdrawWaterStatus—%40
Evo.Flash CannonSteelSpecial80100%10
9Rapid SpinNormalPhysical50100%40
12BiteDarkPhysical60100%25
15Water PulseWaterSpecial60100%20
20ProtectNormalStatus—%10
25Rain DanceWaterStatus—%5
30Aqua TailWaterPhysical9090%10
35Shell SmashNormalStatus—%15
42Iron DefenseSteelStatus—%15
49Hydro PumpWaterSpecial11080%5
56Skull BashNormalPhysical130100%10

Torkoal

324Torkoal
Number#324
GenerationIII
TypesFire
AbilitiesWhite Smoke: The Pokémon is protected by its white smoke, which prevents other Pokémon from lowering its stats.
Drought: Turns the sunlight harsh when the Pokémon enters a battle.
Shell Armor: A hard shell protects the Pokémon from critical hits.
WeaknessesGround, Rock, Water

Torkoal is based on a giant tortoise and a charcoal oven. Torkoal joins many of their kin to dig through mountains and disused mines for coal. When he finds it, he fills in the holes inside his shell, where he generates energy by burning it. Before engaging in combat, he burns more coal than usual and if attacked, expels thick black smoke allowing him to retreat.

When he blows smoke from his nostrils, he emits a sound similar to a locomotive chimney. On the other hand, the smoke that he expels through the hole on his back is indicative of his state of health: if it gushes out strongly, it means that he is in top form. As the fire is extinguished, it weakens, becoming able to perish. If the Torkoal lives in a house, it is common for them to accidentally burn something.

Moves

 Level  Move  Type  Cat.  Pwr.  Acc.  PP
1SmogPoisonSpecial3070%20
1EmberFireSpecial40100%25
4WithdrawWaterStatus—%40
8Rapid SpinNormalPhysical50100%40
12SmokescreenNormalStatus100%20
16Clear SmogPoisonSpecial50—%15
20Flame WheelFirePhysical60100%25
24ProtectNormalStatus—%10
28Lava PlumeFireSpecial80100%15
32Body SlamNormalPhysical85100%15
36Iron DefenseSteelStatus—%15
40FlamethrowerFireSpecial90100%15
44CurseGhostStatus—%10
48Heat WaveFireSpecial9590%10
52AmnesiaPsychicStatus—%20
56InfernoFireSpecial10050%5
60Shell SmashNormalStatus—%15
64EruptionFireSpecial150100%5

Turtwig

387Turtwig
Number#387
GenerationIV
TypesGrass
AbilitiesOvergrow Powers up Grass-type moves when the Pokémon’s HP is low.
Shell Armor: A hard shell protects the Pokémon from critical hits.
WeaknessesFlying, Poison, Bug, Fire, Ice

Turtwig is based on both a small tortoise from the Chelidrid family and a sprout. On his head grows a stem with a branch and from this two leaves come out. Its brown shell is made entirely of earth. If the Pokémon is healthy, it is moist and hardens when Turtwig drinks water. They generally live in areas near rivers since they need water to maintain the leaves on their heads, otherwise, they would wither.

In addition, thanks to these it can carry out photosynthesis, so you do not have to worry about looking for food. Like the other initial Pokémon, it is quite difficult to find this Pokémon in the wild, however, it is common to see trainers in Sinnoh who include it in their team, as it is a Starter from that region.

Moves

Level  Move  Type  Cat.  Pwr.  Acc.  PP
1TackleNormalPhysical40100%35
5WithdrawWaterStatus—%40
6LeafageGrassPhysical40100%40
10GrowthNormalStatus—%20
13Razor LeafGrassPhysical5595%25
17CurseGhostStatus—%10
21BiteDarkPhysical60100%25
25Mega DrainGrassSpecial40100%15
29Leech SeedGrassStatus90%10
33SynthesisGrassStatus—%5
37CrunchDarkPhysical80100%15
41Giga DrainGrassSpecial75100%10
45Leaf StormGrassSpecial13090%5

Grotle

388Grotle
Number#388
GenerationIV
TypesGrass
AbilitiesOvergrow Powers up Grass-type moves when the Pokémon’s HP is low.
Shell Armor: A hard shell protects the Pokémon from critical hits.
WeaknessesFlying, Poison, Bug, Fire, Ice

Grotle is based on a snapping turtle. Its ocher-colored shell completely covers its back, head, and tail, and its structure includes minerals as well as soil. The sprout on Turtwig’s head has moved onto Grotle’s back and has grown into a pair of bushes. It lives in forests that are close to water sources such as rivers or lakes. It generally wallows in mud to get minerals and make its shell harder.

During the day he tries to get the sun on his back where his bushes are. In the spring season, it is common to see berries on the bushes on its back. Also, some Pokémon climb on its back to collect them. Grotle is able to find springs of pure water and carries friendly Pokémon there on its back. It is said that there are crystalline springs that only Grotle knows about.

Moves

 Level  Move  Type  Cat.  Pwr.  Acc.  PP
1TackleNormalPhysical40100%35
1WithdrawWaterStatus—%40
1AbsorbGrassSpecial20100%25
5WithdrawWaterStatus—%40
6LeafageGrassPhysical40100%40
10GrowthNormalStatus—%20
13Razor LeafGrassPhysical5595%25
17CurseGhostStatus—%10
22BiteDarkPhysical60100%25
27Mega DrainGrassSpecial40100%15
32Leech SeedGrassStatus90%10
37SynthesisGrassStatus—%5
42CrunchDarkPhysical80100%15
47Giga DrainGrassSpecial75100%10
52Leaf StormGrassSpecial13090%5

Torterra

389Torterra
Number#389
GenerationIV
TypesGrass, Ground
AbilitiesOvergrow Powers up Grass-type moves when the Pokémon’s HP is low.
Shell Armor: A hard shell protects the Pokémon from critical hits.
WeaknessesFlying, Bug, Fire, Ice

Torterra are usually seen in very thick forests. The bush that Grotle used to have on his back has turned into a leafy tree in which some flying Pokémon make their nests. This makes Torterra a Pokémon with a serene nature, and a very attentive one, since some Pokémon spend their entire lives on its back, and Torterra always watches over them.

It also changes its type with respect to its pre-evolution, acquiring the Ground type, and reflecting a greater relationship with this element now. It is said that when the Torterra tree gets the necessary nutrients, it begins to create berries that serve as food for Torterra and/or the Pokémon that have nested on its back.

Torterra has to constantly drink water in order to keep his tree alive. Its tree is constantly growing, since the Torterra loin has amazing nutritional qualities. For this reason, it should also be pruned over time, so that it does not become too heavy and uncomfortable. Wild Torterra tend to fend for themselves, while tame Torterra have the attention of their trainers.

Torterra love to be pruned; for them it is like a relaxing massage, and Torterra’s back can serve as a habitat for other Pokémon, when it is a wild Pokémon. Torterra belonging to trainers cannot have such utility, due to the obvious complications. In addition, for the Pokémon it ceases to be a place of trust.

Torterra is notoriously based on the mythological Genbu. The origin of Genbu comes from one of the four symbols of the Chinese constellations. The Chinese call it Black Tortoise or North Tortoise. In addition to representing the north, it also refers to the winter season. Physically it also has features of an ankylosaur, such as its pointed nose or the spike-like protrusions that come out of its cheeks.

In the past, people believed that the planet was supported by a giant Torterra, the Great A’Tuin. That’s where the name of its species, continent, comes from. Torterra can live for many years and have no predators due to their strength and size. Some have lived for more than 500 years.

The Torterra live in forests since they find food there and are usually near a water source such as a river. Torterra has to constantly drink water so he also lives in mountainous areas near springs.

Moves

Level  Move  Type  Cat.  Pwr.  Acc.  PP
1EarthquakeGroundPhysical100100%10
1Wood HammerGrassPhysical120100%15
1TackleNormalPhysical40100%35
1WithdrawWaterStatus—%40
1AbsorbGrassSpecial20100%25
1Razor LeafGrassPhysical5595%25
Evo.EarthquakeGroundPhysical100100%10
5WithdrawWaterStatus—%40
6LeafageGrassPhysical40100%40
10GrowthNormalStatus—%20
13Razor LeafGrassPhysical5595%25
17CurseGhostStatus—%10
22BiteDarkPhysical60100%25
27Mega DrainGrassSpecial40100%15
33Leech SeedGrassStatus90%10
39SynthesisGrassStatus—%5
45CrunchDarkPhysical80100%15
51Giga DrainGrassSpecial75100%10
57Leaf StormGrassSpecial13090%5

Tirtouga

564Tirtouga
Number#564
GenerationV
TypesWater, Rock
AbilitiesSolid Rock: Reduces the power of supereffective attacks taken.
Sturdy: It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
Swift Swim: Boosts the Pokémon’s Speed stat in rain.
WeaknessesFighting, Ground, Grass, Electric

Tirtouga is based on the prehistoric Protostega tortoises, the second-largest ever to exist, only after the Archelon (on which Carracosta is based). Tirtouga is a Pokémon restored from a prehistoric fossil. It lived in the marine waters of temperate zones 100 million years ago. It is believed to be the predecessor of all turtle Pokémon today.

Although he lived in the sea, he did not hesitate to go out of the water to land in search of prey if necessary, although he preferred to do it in the sea. Thanks to its hard shell and bone structure, Tirtouga can reach a depth of 1,000 meters when diving in search of prey.

Moves

 Level  Move  Type  Cat.  Pwr.  Acc.  PP
1Water GunWaterSpecial40100%25
1WithdrawWaterStatus—%40
3ProtectNormalStatus—%10
6Aqua JetWaterPhysical40100%20
9Smack DownRockPhysical50100%15
12Ancient PowerRockSpecial60100%5
15BiteDarkPhysical60100%25
18Wide GuardRockStatus—%10
21BrineWaterSpecial65100%10
24Rock SlideRockPhysical7590%10
27CrunchDarkPhysical80100%15
30CurseGhostStatus—%10
33Iron DefenseSteelStatus—%15
36Aqua TailWaterPhysical9090%10
39Rain DanceWaterStatus—%5
42Hydro PumpWaterSpecial11080%5
45Shell SmashNormalStatus—%15

Carracosta

565Carracosta
Number#565
GenerationV
TypesWater, Rock
AbilitiesSolid Rock: Reduces the power of supereffective attacks taken.
Sturdy: It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
Swift Swim: Boosts the Pokémon’s Speed stat in rain.
WeaknessesFighting, Ground, Grass, Electric

Carracosta is based on Archelon, an extinct genus of tortoise known to be the largest tortoise to have ever lived. Its shell is similar to that of the leatherback sea turtle, and the front part of it resembles a bulletproof vest. They lived in the seas. They led groups of up to 20 Tirtouga. It is known from fossils that they had a large shell.

They were slow, but dangerous, and besides, their bite was deadly. They fed on algae and shellfish such as Krabby or Lileep. Where they lived was a warm but humid climate, which made marine and aquatic animals thrive favorably in the oldest ecosystems in the Pokémon world. Carracosta lived in the seas although from time to time he emerged to the surface.

On dry land, it hunted down its prey and dragged it out to sea, where it delivered the coup de grâce. This Pokémon has very hard claws on its front fins, capable of opening a hole in the bottom of an oil tanker or making a rival lose consciousness after breaking their bones.

In addition, its jaw has incredible strength with which it can easily crush its prey, bones and rocks. This Pokémon fed mainly on Omastar and Omanyte and thanks to its jaw it crushed their shells without difficulty. Carracosta then uses the nutrients from the bones and shells to strengthen his own.

Moves

 Level  Move  Type  Cat.  Pwr.  Acc.  PP
1Water GunWaterSpecial40100%25
1WithdrawWaterStatus—%40
1ProtectNormalStatus—%10
1Aqua JetWaterPhysical40100%20
9Smack DownRockPhysical50100%15
12Ancient PowerRockSpecial60100%5
15BiteDarkPhysical60100%25
18Wide GuardRockStatus—%10
21BrineWaterSpecial65100%10
24Rock SlideRockPhysical7590%10
27CrunchDarkPhysical80100%15
30CurseGhostStatus—%10
33Iron DefenseSteelStatus—%15
36Aqua TailWaterPhysical9090%10
41Rain DanceWaterStatus—%5
46Hydro PumpWaterSpecial11080%5
51Shell SmashNormalStatus—%15

Turtonator

776Turtonator
Number#776
GenerationVII
TypesFire, Dragon
AbilitiesShell Armor: A hard shell protects the Pokémon from critical hits.
WeaknessesGround, Rock, Dragon

Turtonator is based on a Matamata turtle and a landmine. Turtonator lives in volcanic areas and feeds on sulfur and other substances that can be found in the craters of volcanoes. Consequently, its shell is covered with a layer of explosive material. When hit by an attack, the spikes on its shell begin to spark, creating a powerful explosion.

It can camouflage itself and impersonate a rock in the areas near craters, going completely unnoticed while waiting for its prey. As soon as it notices that it steps on its shell, it makes it explode by hitting it with its tail. When his shell bursts, he releases the blast through the hole in his belly. This is also his weak point, so attacks he receives there will deal more damage.

Moves

 Level  Move  Type  Cat.  Pwr.  Acc.  PP
1SmogPoisonSpecial3070%20
1TackleNormalPhysical40100%35
4EmberFireSpecial40100%25
8ProtectNormalStatus—%10
12EndureNormalStatus—%10
16FlailNormalPhysical100%15
20IncinerateFireSpecial60100%15
24Iron DefenseSteelStatus—%15
28Dragon PulseDragonSpecial85100%10
32Body SlamNormalPhysical85100%15
36FlamethrowerFireSpecial90100%15
40Shell TrapFireSpecial150100%5
44Shell SmashNormalStatus—%15
48OverheatFireSpecial13090%5
52ExplosionNormalPhysical250100%5

Chewtle

833Chewtle
Number#833
GenerationVIII
TypesWater
AbilitiesStrong Jaw: The Pokémon’s strong jaw boosts the power of its biting moves.
Shell Armor: A hard shell protects the Pokémon from critical hits.
Swift Swim: Boosts the Pokémon’s Speed stat in rain.
WeaknessesGrass, Electric

Chewtle is based on a baby snapping turtle. Chewtle is a small Pokémon, whose head is quite large in relation to its body. Its predominant color is turquoise, which can be seen on its head, legs, and even on the top of its shell, although orange markings can also be seen on its cheeks, as well as the tongue and the upper horn of its head.

For its part, the lower stripe of its shell is brown. It has a single claw at the ends of each foot. When his incisors grow, he feels great pain and therefore bites everything he finds to relieve it. It is said that with this tooth you can break almost anything. His horn is quite hard and he uses it to attack the opponent. When he lowers his guard, he bites him and does not let go.

Moves

 Level  Move  Type  Cat.  Pwr.  Acc.  PP
1TackleNormalPhysical40100%35
1Water GunWaterSpecial40100%25
7BiteDarkPhysical60100%25
14ProtectNormalStatus—%10
21HeadbuttNormalPhysical70100%15
28CounterFightingPhysical100%20
35Jaw LockDarkPhysical80100%10
42LiquidationWaterPhysical85100%10
49Body SlamNormalPhysical85100%15

Drednaw

834Drednaw
834Drednaw Gigantamax
Number#834
GenerationVIII
TypesWater, Ground
AbilitiesStrong Jaw: The Pokémon’s strong jaw boosts the power of its biting moves.
Shell Armor: A hard shell protects the Pokémon from critical hits.
Swift Swim: Boosts the Pokémon’s Speed stat in rain.
WeaknessesGrass, Electric, Fighting, Ground

Drednaw is based on an alligator turtle. Its muscular, scaly body is bluish in color, with a pale lower jaw and chest. The brown shell on its back is rocky, and it also has sharp rocks on its horn-like head, arms, and tail. Its jaw has saw-toothed edges, so strong that they are capable of cutting through iron and rock. Despite its heavy shell, it has great muscle strength that allows it to move quickly.

It is a very aggressive Pokémon that tests the skills and values of the trainers who catch it. Only the most experienced trainers can tame him. There are those who, realizing that they cannot handle it, return it to its wild state.

Moves

 Level  Move  Type  Cat.  Pwr.  Acc.  PP
1Rock TombRockPhysical6095%15
1Razor ShellWaterPhysical7595%10
1CrunchDarkPhysical80100%15
1Rock PolishRockStatus—%20
1TackleNormalPhysical40100%35
1Water GunWaterSpecial40100%25
1BiteDarkPhysical60100%25
1ProtectNormalStatus—%10
Evo.Rock TombRockPhysical6095%15
21HeadbuttNormalPhysical70100%15
30CounterFightingPhysical100%20
39Jaw LockDarkPhysical80100%10
48LiquidationWaterPhysical85100%10
57Body SlamNormalPhysical85100%15
66Head SmashRockPhysical15080%5