All 12 Turtle Pokémon: Including Moves, Abilities & Weaknesses
As Professor Oak once said, the world of Pokémon is full of amazing creatures. Throughout the eight generations, players and fans have been introduced to a variety of different creatures, each of them resembling different animals, objects, or some other, more abstract, concepts. In this article, we are going to remain in the animal kingdom, as we bring you a list of all the turtle-like Pokémon in the franchise.
We are going to rank these Pokémon based on their PokéDex numbers and provide you with some basic information on each of them, including their moves, abilities, and weaknesses. We’re also going to answer some additional questions about each of the Pokémon. Let us begin!
Squirtle
Number | #007 |
Generation | I |
Types | Water |
Abilities | Torrent: Powers up Water-type moves when the Pokémon’s HP is low. Rain Dish: The Pokémon gradually regains HP in rain. |
Weaknesses | Grass, Electric |
Squirtle has the shape of a semi-aquatic turtle with a bluish hue. At birth, its back swells until it forms a shell; at first, it is soft and elastic, but if you hit it it will bounce, but as time goes by it will harden to resist the attacks of any threat, hiding inside it when it feels danger, when being hidden can release enormous water pressure from within it when it gets the chance.
Its shell not only serves as protection only, with its rounded shape and the indentations it has, but they also serve to reduce its resistance in the water and thus be able to swim at enormous speeds. In addition to launching high-precision jets of pressurized water from its mouth, it can also shoot foam and use its hard shell for an attack. It is always seen near bodies of water, whether fresh or saltwater.
Moves
Level | Move | Type | Cat. | Pwr. | Acc. | PP |
1 | Tackle | Normal | Physical | 40 | 100% | 35 |
1 | Tail Whip | Normal | Status | — | 100% | 30 |
3 | Water Gun | Water | Special | 40 | 100% | 25 |
6 | Withdraw | Water | Status | — | —% | 40 |
9 | Rapid Spin | Normal | Physical | 50 | 100% | 40 |
12 | Bite | Dark | Physical | 60 | 100% | 25 |
15 | Water Pulse | Water | Special | 60 | 100% | 20 |
18 | Protect | Normal | Status | — | —% | 10 |
21 | Rain Dance | Water | Status | — | —% | 5 |
24 | Aqua Tail | Water | Physical | 90 | 90% | 10 |
27 | Shell Smash | Normal | Status | — | —% | 15 |
30 | Iron Defense | Steel | Status | — | —% | 15 |
33 | Hydro Pump | Water | Special | 110 | 80% | 5 |
36 | Skull Bash | Normal | Physical | 130 | 100% | 10 |
Wartortle
Number | #008 |
Generation | I |
Types | Water |
Abilities | Torrent: Powers up Water-type moves when the Pokémon’s HP is low. Rain Dish: The Pokémon gradually regains HP in rain. |
Weaknesses | Grass, Electric |
Wartortle is a semi-aquatic turtle with a darker bluish hue than Squirtle. Wartortle is recognized as the symbol of longevity. It is said that it can live up to 10 thousand years; the oldest Wartortle have algae on their shell. It hides in the water to hunt its prey, since it swims very quickly, it needs help from its huge and furry ears, in addition to its strong legs and long tail to be able to level itself and thus maintain its balance.
When they hit his head he hides inside his shell, although his tail is exposed, he can use it to defend himself from his aggressors, the scratches on his shell serve as proof of the combats he has had and how good a warrior he is. Like Squirtle, it is known for launching jets of pressurized water and living near aquifers, regardless of whether they are fresh or saltwater.
Moves
Level | Move | Type | Cat. | Pwr. | Acc. | PP |
1 | Tackle | Normal | Physical | 40 | 100% | 35 |
1 | Tail Whip | Normal | Status | — | 100% | 30 |
1 | Water Gun | Water | Special | 40 | 100% | 25 |
1 | Withdraw | Water | Status | — | —% | 40 |
9 | Rapid Spin | Normal | Physical | 50 | 100% | 40 |
12 | Bite | Dark | Physical | 60 | 100% | 25 |
15 | Water Pulse | Water | Special | 60 | 100% | 20 |
20 | Protect | Normal | Status | — | —% | 10 |
25 | Rain Dance | Water | Status | — | —% | 5 |
30 | Aqua Tail | Water | Physical | 90 | 90% | 10 |
35 | Shell Smash | Normal | Status | — | —% | 15 |
40 | Iron Defense | Steel | Status | — | —% | 15 |
45 | Hydro Pump | Water | Special | 110 | 80% | 5 |
50 | Skull Bash | Normal | Physical | 130 | 100% | 10 |
Blastoise
Number | #009 |
Generation | I |
Types | Water |
Abilities | Torrent: Powers up Water-type moves when the Pokémon’s HP is low. Rain Dish: The Pokémon gradually regains HP in rain. Mega Launcher: Powers up aura and pulse moves. |
Weaknesses | Grass, Electric |
Blastoise is based on a turtle with two cannons. They can fire water bullets with enough accuracy to hit cans from 50 meters away. Despite this, they are unable to target targets that are too close. Its strength and power are greater than that of a fire hose, which is why many fire teams have Blastoise as members, because with the enormous amounts of water that can shoot any fire can be easily extinguished. If the power of its cannons were not enough to avoid any danger, it can still hide in its shell to hide or crush its opponent with its huge weight.
Moves
Level | Move | Type | Cat. | Pwr. | Acc. | PP |
1 | Flash Cannon | Steel | Special | 80 | 100% | 10 |
1 | Tackle | Normal | Physical | 40 | 100% | 35 |
1 | Tail Whip | Normal | Status | — | 100% | 30 |
1 | Water Gun | Water | Special | 40 | 100% | 25 |
1 | Withdraw | Water | Status | — | —% | 40 |
Evo. | Flash Cannon | Steel | Special | 80 | 100% | 10 |
9 | Rapid Spin | Normal | Physical | 50 | 100% | 40 |
12 | Bite | Dark | Physical | 60 | 100% | 25 |
15 | Water Pulse | Water | Special | 60 | 100% | 20 |
20 | Protect | Normal | Status | — | —% | 10 |
25 | Rain Dance | Water | Status | — | —% | 5 |
30 | Aqua Tail | Water | Physical | 90 | 90% | 10 |
35 | Shell Smash | Normal | Status | — | —% | 15 |
42 | Iron Defense | Steel | Status | — | —% | 15 |
49 | Hydro Pump | Water | Special | 110 | 80% | 5 |
56 | Skull Bash | Normal | Physical | 130 | 100% | 10 |
Torkoal
Number | #324 |
Generation | III |
Types | Fire |
Abilities | White Smoke: The Pokémon is protected by its white smoke, which prevents other Pokémon from lowering its stats. Drought: Turns the sunlight harsh when the Pokémon enters a battle. Shell Armor: A hard shell protects the Pokémon from critical hits. |
Weaknesses | Ground, Rock, Water |
Torkoal is based on a giant tortoise and a charcoal oven. Torkoal joins many of their kin to dig through mountains and disused mines for coal. When he finds it, he fills in the holes inside his shell, where he generates energy by burning it. Before engaging in combat, he burns more coal than usual and if attacked, expels thick black smoke allowing him to retreat.
When he blows smoke from his nostrils, he emits a sound similar to a locomotive chimney. On the other hand, the smoke that he expels through the hole on his back is indicative of his state of health: if it gushes out strongly, it means that he is in top form. As the fire is extinguished, it weakens, becoming able to perish. If the Torkoal lives in a house, it is common for them to accidentally burn something.
Moves
Level | Move | Type | Cat. | Pwr. | Acc. | PP |
1 | Smog | Poison | Special | 30 | 70% | 20 |
1 | Ember | Fire | Special | 40 | 100% | 25 |
4 | Withdraw | Water | Status | — | —% | 40 |
8 | Rapid Spin | Normal | Physical | 50 | 100% | 40 |
12 | Smokescreen | Normal | Status | — | 100% | 20 |
16 | Clear Smog | Poison | Special | 50 | —% | 15 |
20 | Flame Wheel | Fire | Physical | 60 | 100% | 25 |
24 | Protect | Normal | Status | — | —% | 10 |
28 | Lava Plume | Fire | Special | 80 | 100% | 15 |
32 | Body Slam | Normal | Physical | 85 | 100% | 15 |
36 | Iron Defense | Steel | Status | — | —% | 15 |
40 | Flamethrower | Fire | Special | 90 | 100% | 15 |
44 | Curse | Ghost | Status | — | —% | 10 |
48 | Heat Wave | Fire | Special | 95 | 90% | 10 |
52 | Amnesia | Psychic | Status | — | —% | 20 |
56 | Inferno | Fire | Special | 100 | 50% | 5 |
60 | Shell Smash | Normal | Status | — | —% | 15 |
64 | Eruption | Fire | Special | 150 | 100% | 5 |
Turtwig
Number | #387 |
Generation | IV |
Types | Grass |
Abilities | Overgrow Powers up Grass-type moves when the Pokémon’s HP is low. Shell Armor: A hard shell protects the Pokémon from critical hits. |
Weaknesses | Flying, Poison, Bug, Fire, Ice |
Turtwig is based on both a small tortoise from the Chelidrid family and a sprout. On his head grows a stem with a branch and from this two leaves come out. Its brown shell is made entirely of earth. If the Pokémon is healthy, it is moist and hardens when Turtwig drinks water. They generally live in areas near rivers since they need water to maintain the leaves on their heads, otherwise, they would wither.
In addition, thanks to these it can carry out photosynthesis, so you do not have to worry about looking for food. Like the other initial Pokémon, it is quite difficult to find this Pokémon in the wild, however, it is common to see trainers in Sinnoh who include it in their team, as it is a Starter from that region.
Moves
Level | Move | Type | Cat. | Pwr. | Acc. | PP |
1 | Tackle | Normal | Physical | 40 | 100% | 35 |
5 | Withdraw | Water | Status | — | —% | 40 |
6 | Leafage | Grass | Physical | 40 | 100% | 40 |
10 | Growth | Normal | Status | — | —% | 20 |
13 | Razor Leaf | Grass | Physical | 55 | 95% | 25 |
17 | Curse | Ghost | Status | — | —% | 10 |
21 | Bite | Dark | Physical | 60 | 100% | 25 |
25 | Mega Drain | Grass | Special | 40 | 100% | 15 |
29 | Leech Seed | Grass | Status | — | 90% | 10 |
33 | Synthesis | Grass | Status | — | —% | 5 |
37 | Crunch | Dark | Physical | 80 | 100% | 15 |
41 | Giga Drain | Grass | Special | 75 | 100% | 10 |
45 | Leaf Storm | Grass | Special | 130 | 90% | 5 |
Grotle
Number | #388 |
Generation | IV |
Types | Grass |
Abilities | Overgrow Powers up Grass-type moves when the Pokémon’s HP is low. Shell Armor: A hard shell protects the Pokémon from critical hits. |
Weaknesses | Flying, Poison, Bug, Fire, Ice |
Grotle is based on a snapping turtle. Its ocher-colored shell completely covers its back, head, and tail, and its structure includes minerals as well as soil. The sprout on Turtwig’s head has moved onto Grotle’s back and has grown into a pair of bushes. It lives in forests that are close to water sources such as rivers or lakes. It generally wallows in mud to get minerals and make its shell harder.
During the day he tries to get the sun on his back where his bushes are. In the spring season, it is common to see berries on the bushes on its back. Also, some Pokémon climb on its back to collect them. Grotle is able to find springs of pure water and carries friendly Pokémon there on its back. It is said that there are crystalline springs that only Grotle knows about.
Moves
Level | Move | Type | Cat. | Pwr. | Acc. | PP |
1 | Tackle | Normal | Physical | 40 | 100% | 35 |
1 | Withdraw | Water | Status | — | —% | 40 |
1 | Absorb | Grass | Special | 20 | 100% | 25 |
5 | Withdraw | Water | Status | — | —% | 40 |
6 | Leafage | Grass | Physical | 40 | 100% | 40 |
10 | Growth | Normal | Status | — | —% | 20 |
13 | Razor Leaf | Grass | Physical | 55 | 95% | 25 |
17 | Curse | Ghost | Status | — | —% | 10 |
22 | Bite | Dark | Physical | 60 | 100% | 25 |
27 | Mega Drain | Grass | Special | 40 | 100% | 15 |
32 | Leech Seed | Grass | Status | — | 90% | 10 |
37 | Synthesis | Grass | Status | — | —% | 5 |
42 | Crunch | Dark | Physical | 80 | 100% | 15 |
47 | Giga Drain | Grass | Special | 75 | 100% | 10 |
52 | Leaf Storm | Grass | Special | 130 | 90% | 5 |
Torterra
Number | #389 |
Generation | IV |
Types | Grass, Ground |
Abilities | Overgrow Powers up Grass-type moves when the Pokémon’s HP is low. Shell Armor: A hard shell protects the Pokémon from critical hits. |
Weaknesses | Flying, Bug, Fire, Ice |
Torterra are usually seen in very thick forests. The bush that Grotle used to have on his back has turned into a leafy tree in which some flying Pokémon make their nests. This makes Torterra a Pokémon with a serene nature, and a very attentive one, since some Pokémon spend their entire lives on its back, and Torterra always watches over them.
It also changes its type with respect to its pre-evolution, acquiring the Ground type, and reflecting a greater relationship with this element now. It is said that when the Torterra tree gets the necessary nutrients, it begins to create berries that serve as food for Torterra and/or the Pokémon that have nested on its back.
Torterra has to constantly drink water in order to keep his tree alive. Its tree is constantly growing, since the Torterra loin has amazing nutritional qualities. For this reason, it should also be pruned over time, so that it does not become too heavy and uncomfortable. Wild Torterra tend to fend for themselves, while tame Torterra have the attention of their trainers.
Torterra love to be pruned; for them it is like a relaxing massage, and Torterra’s back can serve as a habitat for other Pokémon, when it is a wild Pokémon. Torterra belonging to trainers cannot have such utility, due to the obvious complications. In addition, for the Pokémon it ceases to be a place of trust.
Torterra is notoriously based on the mythological Genbu. The origin of Genbu comes from one of the four symbols of the Chinese constellations. The Chinese call it Black Tortoise or North Tortoise. In addition to representing the north, it also refers to the winter season. Physically it also has features of an ankylosaur, such as its pointed nose or the spike-like protrusions that come out of its cheeks.
In the past, people believed that the planet was supported by a giant Torterra, the Great A’Tuin. That’s where the name of its species, continent, comes from. Torterra can live for many years and have no predators due to their strength and size. Some have lived for more than 500 years.
The Torterra live in forests since they find food there and are usually near a water source such as a river. Torterra has to constantly drink water so he also lives in mountainous areas near springs.
Moves
Level | Move | Type | Cat. | Pwr. | Acc. | PP |
1 | Earthquake | Ground | Physical | 100 | 100% | 10 |
1 | Wood Hammer | Grass | Physical | 120 | 100% | 15 |
1 | Tackle | Normal | Physical | 40 | 100% | 35 |
1 | Withdraw | Water | Status | — | —% | 40 |
1 | Absorb | Grass | Special | 20 | 100% | 25 |
1 | Razor Leaf | Grass | Physical | 55 | 95% | 25 |
Evo. | Earthquake | Ground | Physical | 100 | 100% | 10 |
5 | Withdraw | Water | Status | — | —% | 40 |
6 | Leafage | Grass | Physical | 40 | 100% | 40 |
10 | Growth | Normal | Status | — | —% | 20 |
13 | Razor Leaf | Grass | Physical | 55 | 95% | 25 |
17 | Curse | Ghost | Status | — | —% | 10 |
22 | Bite | Dark | Physical | 60 | 100% | 25 |
27 | Mega Drain | Grass | Special | 40 | 100% | 15 |
33 | Leech Seed | Grass | Status | — | 90% | 10 |
39 | Synthesis | Grass | Status | — | —% | 5 |
45 | Crunch | Dark | Physical | 80 | 100% | 15 |
51 | Giga Drain | Grass | Special | 75 | 100% | 10 |
57 | Leaf Storm | Grass | Special | 130 | 90% | 5 |
Tirtouga
Number | #564 |
Generation | V |
Types | Water, Rock |
Abilities | Solid Rock: Reduces the power of supereffective attacks taken. Sturdy: It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either. Swift Swim: Boosts the Pokémon’s Speed stat in rain. |
Weaknesses | Fighting, Ground, Grass, Electric |
Tirtouga is based on the prehistoric Protostega tortoises, the second-largest ever to exist, only after the Archelon (on which Carracosta is based). Tirtouga is a Pokémon restored from a prehistoric fossil. It lived in the marine waters of temperate zones 100 million years ago. It is believed to be the predecessor of all turtle Pokémon today.
Although he lived in the sea, he did not hesitate to go out of the water to land in search of prey if necessary, although he preferred to do it in the sea. Thanks to its hard shell and bone structure, Tirtouga can reach a depth of 1,000 meters when diving in search of prey.
Moves
Level | Move | Type | Cat. | Pwr. | Acc. | PP |
1 | Water Gun | Water | Special | 40 | 100% | 25 |
1 | Withdraw | Water | Status | — | —% | 40 |
3 | Protect | Normal | Status | — | —% | 10 |
6 | Aqua Jet | Water | Physical | 40 | 100% | 20 |
9 | Smack Down | Rock | Physical | 50 | 100% | 15 |
12 | Ancient Power | Rock | Special | 60 | 100% | 5 |
15 | Bite | Dark | Physical | 60 | 100% | 25 |
18 | Wide Guard | Rock | Status | — | —% | 10 |
21 | Brine | Water | Special | 65 | 100% | 10 |
24 | Rock Slide | Rock | Physical | 75 | 90% | 10 |
27 | Crunch | Dark | Physical | 80 | 100% | 15 |
30 | Curse | Ghost | Status | — | —% | 10 |
33 | Iron Defense | Steel | Status | — | —% | 15 |
36 | Aqua Tail | Water | Physical | 90 | 90% | 10 |
39 | Rain Dance | Water | Status | — | —% | 5 |
42 | Hydro Pump | Water | Special | 110 | 80% | 5 |
45 | Shell Smash | Normal | Status | — | —% | 15 |
Carracosta
Number | #565 |
Generation | V |
Types | Water, Rock |
Abilities | Solid Rock: Reduces the power of supereffective attacks taken. Sturdy: It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either. Swift Swim: Boosts the Pokémon’s Speed stat in rain. |
Weaknesses | Fighting, Ground, Grass, Electric |
Carracosta is based on Archelon, an extinct genus of tortoise known to be the largest tortoise to have ever lived. Its shell is similar to that of the leatherback sea turtle, and the front part of it resembles a bulletproof vest. They lived in the seas. They led groups of up to 20 Tirtouga. It is known from fossils that they had a large shell.
They were slow, but dangerous, and besides, their bite was deadly. They fed on algae and shellfish such as Krabby or Lileep. Where they lived was a warm but humid climate, which made marine and aquatic animals thrive favorably in the oldest ecosystems in the Pokémon world. Carracosta lived in the seas although from time to time he emerged to the surface.
On dry land, it hunted down its prey and dragged it out to sea, where it delivered the coup de grâce. This Pokémon has very hard claws on its front fins, capable of opening a hole in the bottom of an oil tanker or making a rival lose consciousness after breaking their bones.
In addition, its jaw has incredible strength with which it can easily crush its prey, bones and rocks. This Pokémon fed mainly on Omastar and Omanyte and thanks to its jaw it crushed their shells without difficulty. Carracosta then uses the nutrients from the bones and shells to strengthen his own.
Moves
Level | Move | Type | Cat. | Pwr. | Acc. | PP |
1 | Water Gun | Water | Special | 40 | 100% | 25 |
1 | Withdraw | Water | Status | — | —% | 40 |
1 | Protect | Normal | Status | — | —% | 10 |
1 | Aqua Jet | Water | Physical | 40 | 100% | 20 |
9 | Smack Down | Rock | Physical | 50 | 100% | 15 |
12 | Ancient Power | Rock | Special | 60 | 100% | 5 |
15 | Bite | Dark | Physical | 60 | 100% | 25 |
18 | Wide Guard | Rock | Status | — | —% | 10 |
21 | Brine | Water | Special | 65 | 100% | 10 |
24 | Rock Slide | Rock | Physical | 75 | 90% | 10 |
27 | Crunch | Dark | Physical | 80 | 100% | 15 |
30 | Curse | Ghost | Status | — | —% | 10 |
33 | Iron Defense | Steel | Status | — | —% | 15 |
36 | Aqua Tail | Water | Physical | 90 | 90% | 10 |
41 | Rain Dance | Water | Status | — | —% | 5 |
46 | Hydro Pump | Water | Special | 110 | 80% | 5 |
51 | Shell Smash | Normal | Status | — | —% | 15 |
Turtonator
Number | #776 |
Generation | VII |
Types | Fire, Dragon |
Abilities | Shell Armor: A hard shell protects the Pokémon from critical hits. |
Weaknesses | Ground, Rock, Dragon |
Turtonator is based on a Matamata turtle and a landmine. Turtonator lives in volcanic areas and feeds on sulfur and other substances that can be found in the craters of volcanoes. Consequently, its shell is covered with a layer of explosive material. When hit by an attack, the spikes on its shell begin to spark, creating a powerful explosion.
It can camouflage itself and impersonate a rock in the areas near craters, going completely unnoticed while waiting for its prey. As soon as it notices that it steps on its shell, it makes it explode by hitting it with its tail. When his shell bursts, he releases the blast through the hole in his belly. This is also his weak point, so attacks he receives there will deal more damage.
Moves
Level | Move | Type | Cat. | Pwr. | Acc. | PP |
1 | Smog | Poison | Special | 30 | 70% | 20 |
1 | Tackle | Normal | Physical | 40 | 100% | 35 |
4 | Ember | Fire | Special | 40 | 100% | 25 |
8 | Protect | Normal | Status | — | —% | 10 |
12 | Endure | Normal | Status | — | —% | 10 |
16 | Flail | Normal | Physical | — | 100% | 15 |
20 | Incinerate | Fire | Special | 60 | 100% | 15 |
24 | Iron Defense | Steel | Status | — | —% | 15 |
28 | Dragon Pulse | Dragon | Special | 85 | 100% | 10 |
32 | Body Slam | Normal | Physical | 85 | 100% | 15 |
36 | Flamethrower | Fire | Special | 90 | 100% | 15 |
40 | Shell Trap | Fire | Special | 150 | 100% | 5 |
44 | Shell Smash | Normal | Status | — | —% | 15 |
48 | Overheat | Fire | Special | 130 | 90% | 5 |
52 | Explosion | Normal | Physical | 250 | 100% | 5 |
Chewtle
Number | #833 |
Generation | VIII |
Types | Water |
Abilities | Strong Jaw: The Pokémon’s strong jaw boosts the power of its biting moves. Shell Armor: A hard shell protects the Pokémon from critical hits. Swift Swim: Boosts the Pokémon’s Speed stat in rain. |
Weaknesses | Grass, Electric |
Chewtle is based on a baby snapping turtle. Chewtle is a small Pokémon, whose head is quite large in relation to its body. Its predominant color is turquoise, which can be seen on its head, legs, and even on the top of its shell, although orange markings can also be seen on its cheeks, as well as the tongue and the upper horn of its head.
For its part, the lower stripe of its shell is brown. It has a single claw at the ends of each foot. When his incisors grow, he feels great pain and therefore bites everything he finds to relieve it. It is said that with this tooth you can break almost anything. His horn is quite hard and he uses it to attack the opponent. When he lowers his guard, he bites him and does not let go.
Moves
Level | Move | Type | Cat. | Pwr. | Acc. | PP |
1 | Tackle | Normal | Physical | 40 | 100% | 35 |
1 | Water Gun | Water | Special | 40 | 100% | 25 |
7 | Bite | Dark | Physical | 60 | 100% | 25 |
14 | Protect | Normal | Status | — | —% | 10 |
21 | Headbutt | Normal | Physical | 70 | 100% | 15 |
28 | Counter | Fighting | Physical | — | 100% | 20 |
35 | Jaw Lock | Dark | Physical | 80 | 100% | 10 |
42 | Liquidation | Water | Physical | 85 | 100% | 10 |
49 | Body Slam | Normal | Physical | 85 | 100% | 15 |
Drednaw
Number | #834 |
Generation | VIII |
Types | Water, Ground |
Abilities | Strong Jaw: The Pokémon’s strong jaw boosts the power of its biting moves. Shell Armor: A hard shell protects the Pokémon from critical hits. Swift Swim: Boosts the Pokémon’s Speed stat in rain. |
Weaknesses | Grass, Electric, Fighting, Ground |
Drednaw is based on an alligator turtle. Its muscular, scaly body is bluish in color, with a pale lower jaw and chest. The brown shell on its back is rocky, and it also has sharp rocks on its horn-like head, arms, and tail. Its jaw has saw-toothed edges, so strong that they are capable of cutting through iron and rock. Despite its heavy shell, it has great muscle strength that allows it to move quickly.
It is a very aggressive Pokémon that tests the skills and values of the trainers who catch it. Only the most experienced trainers can tame him. There are those who, realizing that they cannot handle it, return it to its wild state.
Moves
Level | Move | Type | Cat. | Pwr. | Acc. | PP |
1 | Rock Tomb | Rock | Physical | 60 | 95% | 15 |
1 | Razor Shell | Water | Physical | 75 | 95% | 10 |
1 | Crunch | Dark | Physical | 80 | 100% | 15 |
1 | Rock Polish | Rock | Status | — | —% | 20 |
1 | Tackle | Normal | Physical | 40 | 100% | 35 |
1 | Water Gun | Water | Special | 40 | 100% | 25 |
1 | Bite | Dark | Physical | 60 | 100% | 25 |
1 | Protect | Normal | Status | — | —% | 10 |
Evo. | Rock Tomb | Rock | Physical | 60 | 95% | 15 |
21 | Headbutt | Normal | Physical | 70 | 100% | 15 |
30 | Counter | Fighting | Physical | — | 100% | 20 |
39 | Jaw Lock | Dark | Physical | 80 | 100% | 10 |
48 | Liquidation | Water | Physical | 85 | 100% | 10 |
57 | Body Slam | Normal | Physical | 85 | 100% | 15 |
66 | Head Smash | Rock | Physical | 150 | 80% | 5 |