Stardew Valley is a fun and adventurous game centered around bringing your grandfather’s farm to life with your skills and abilities. One of the most essential skills you need to level up while you rebuild your farm has to be combat skills, and this skill is important for a lot of reasons. But just like other skills in the game, you are once again left in a bit of a dilemma on which part to take once you reach level 5, so which skill between Fighter and Scout would I say is better?
Fighter skill is better because you deal more consistent damage and it also makes you Tanky, while the Scout skill might seem like a good choice on paper, but it doesn’t offer much and the crit chance seems to be a bit too RNG.
Combat is an important aspect and skill in Stardew Valley and for good reasons. It is a good way to farm experience (Exp) by fighting monsters in the skull cavern, the mines, and on your wilderness farm(if you made it your starting farm). Your combat level also increases whenever you kill a monster and each level grants you different recipes or abilities.
However, once you reach level 5 you’ll have to make a decision on which skill you want to specialize in between Fighter and Scout. A lot of players have always wondered which of these two is the best because one looks better on paper but the other offers more. Making the right choice at this point is very important especially if you plan on improving or maximizing your combat efficiency.
I understand that this choice can be difficult so I’ll be giving you a breakdown of these individual skills, as well as their strengths and weaknesses. In the end, I’ll give you a brief conclusion which should be enough to help you make an easy decision. So continue reading for more.
Just as the name suggests, the Fighter profession is centered around dishing out big hits towards enemies while also being able to withstand some hits yourself. If you take the Fighter profession, you will get the following perks instantly:
+10% Attack Damage on all attacks
I know what you’re thinking, these aren’t the flashiest perks one can have, but just think about how a flat 10% bonus to all your attacks would be like. Then there is the extra +15 HP which is certainly not a bad addition, although it isn’t a really big boost in my opinion. Overall the Fighter profession might not look too interesting on paper but it only stays that way pre-level 10.
At level 10, you get to choose between two specializations:
You get a 15% Damage Increase which stacks up with your first bonus giving you a total of 25% damage increase. Depending on your play style, this is by far the best choice to take in the fighter option at level 10. It is also part of the main reason why the Fighter profession is so good.
You get a +25 HP increase which stacks up with your first 15 HP to give you a total of +40 HP. Mind you this isn’t a 25% HP increase, it is just an additional +25 HP increase, which to be honest isn’t exactly a good deal. When compared with the extra damage from Brute, the Defender specialization just can’t compete.
As a Fighter, you get more consistent damage with some HP increase.
The choice at level 10 is rather easy to decide on.
The HP increase is not the best.
The Starting stats at level 5 are really low.
If the Fighter is a hard hitter, then the Scout is a smart hitter. What this means is that if the Fighter is a Frontline Grunt, then the Scout is an Assassin and should be played like one. Choosing the Scout Profession at level 5 instantly gives you this boost:
Critical Hit chance increased by 50%
I know what you’re thinking, and you’re right to think that way, at first glance this buff looks rather insane. That’s you being able to hit crits on more than half of your every attack. Unfortunately, it doesn’t work that way.
That 50% bonus is a multiplicative value rather than additive. What do I mean by this? Well, let me explain the maths.
The Max base critical hit rate in Stardew Valley is 2%. Using an Additive bonus, 2%+50%= 52% crit chance, which is great. But with a Multiplicative bonus, 2%+(2%×50%)= 3% crit chance, although a 1% crit chance increase isn’t bad it still isn’t good.
At level 10, you have to choose between these two specializations:
You get a 50% Cooldown reduction on your special moves. So if you constantly use the special moves of your weapons, then the Acrobat is the best option for you. But if you don’t then I suggest using the second specialization.
All Your Critical Hits are deadly. Crit damage has increased by a lot. This means you can one-shot(Instantly kill) nearly anything you encounter in the game if you hit it with a critical strike.
You can deliver some devastating Critical strikes.
It relies on RNG.
You cannot Brute Force some fights.
The stats are not exactly the best.
Which Profession Is Better: Fighter or Scout?
When compared with each other, both differ in a lot of ways, while one relies more on face-to-face combat, the other relies on calculated strikes or a Hit and Run kind of Mechanics from the player.
|Fighter Profession||Scout Profession|
|Fighter (level 5) – 10% more damage +15 HP||Scout (level 5) – critical strike chance increased by 50%|
|Brute (level 10) – 15% more damage||Acrobat (level 10) – cooldown on special moves cut in half|
|Defender (level 10) – you get +25 HP||Desperado (level 10) – critical strikes are deadly|
An aggressive player would go for the Fighter profession simply because of its raw stats and everything it has to offer. But a player that relies more on stealth would likely lean towards the scout, and there is also the satisfaction of being able to instantly kill(one-shot) anything in the game. So which of these professions is the best?
Based on its stats, the best Combat profession in Stardew Valley has to be the Fighter, because you receive a high consistent damage increase and a little bit of defensive stats. While the Scout might look good on paper, but the maths involved makes its buff very poor, plus it offers the least stats.