Minecraft: Can Mobs Spawn on Carpet? (& How To Use It to Your Advantage)

Mobs represent the greatest danger in Minecraft if you’re playing in survival mode. The biggest problem is that they can kill you and take away all of the precious items that you worked so hard for. Your haven against them should always be your base/home, and seeing as you’re likely to want to place a carpet inside it just for the decorative aspect of things, the question arises. Can mobs spawn on carpets, and can you use it to your advantage?
Twofold advantage of carpets
Apart from allowing you to prevent mob spawn, if you double-layer your carpets, you can prevent mobs from pathfinding. If you don’t know what pathfinding is, it’s a system that allows mobs to navigate through obstacles to get to the desired object.
Other carpet uses
- Hiding light source: If you want to hide your light source, you can place a carpet over it since it’s an opaque block that doesn’t decrease the light going through it.
- Carpets are air blocks: Mob AI treats carpets as air, so if you were to stack carpets where they’re standing, mobs would not be able to move further
- Bees and carpets: You can use campfires to pacify bees but in Java, if you place the campfire underground and a carpet above it, you’ll protect the bees from the fire. In Bedrock Edition, if you place a carpet over a campfire, it removes the pacifying effect.
- Hoppers and carpets: If you place a carpet over a hopper, the hopper can still collect items so you can easily hide them.
List of hostile mobs:
Not every mob is out there to get you, but the ones that are, you should keep a close eye on, so here’s the list:
- Creeper
- Blaze
- Drowned
- Elder Guardian
- Endermite
- Evoker
- Ghast
- Guardian
- Hoglin
- Chicken Jockey
- Husk
- Piglin Brute
- Phantom
- Magma Cube
- Pillager
- Ravager
- Shulker
- Skeleton
- Silverfish
- Skeleton Horseman
- Slime
- Spider Jockey
- Vex
- Stray
- Vindicator
- Warden
- Witch
- Zombie
- Zoglin
- Zombie Villager
- Wither Skeleton
Keep in mind that you’ll mostly encounter Creepers, Zombies, and Skeletons.
How mobs spawn?
Most mobs in Java Edition will spawn once every game tick or every 0.05 seconds. They’ll spawn naturally within chunks with a player within 128 blocks of the chunk center.
The spawning rules in the Overworld are: light level must be 0 and skylight level must be 7 or lower. The spawning rules in the Nether are: light level must be 11 or lower. The skylight level is always 0. The spawning rules in the End are: light level must be 0, skylight level is always 0.
This sphere of a 128-block radius will spawn mobs until the mob cap is reached. For hostile mobs, the cap is set to 70, so once it reaches 70 mobs, they will stop spawning. If you move, the sphere will move with you, so the mobs, once out of this sphere, will despawn, and other mobs will spawn back.
Where mobs can’t spawn?
Apart from placing carpets to prevent mob spawn, there are multiple ways in which you can gain an edge over hostile mobs if you’re playing in survival mode. The name for it is spawn-proofing. If you’re only a beginner, you’ve likely already done spawn-proofing by placing torches in caves.
Spawn proofing for beginners
- Slab/partial blocks: This is the rule of spawn proofing that applies to carpets as well. So, to repeat, mobs can’t spawn on blocks less than a full block in height. Light level doesn’t affect this rule, but keep in mind that double and top-half slabs are able to spawn mobs as well as upside-down stairs.
- Transparent blocks: Partially transparent blocks don’t allow the spawn on mobs. This includes, but is not limited to, blocks of glass. It also includes partially transparent blocks, such as leaves.
- Snow: If you have a snow thickness of 2-7, it’ll prevent hostile mobs from spawning.
- Redstone: You’ll use Redstone for many components, and mobs can’t spawn on these: buttons, levers, pressure plates, and rails.
- Liquids: This includes water and lava. The only mobs able to spawn in water are water mobs, and the only mobs able to spawn in lava are striders.
Spawn-proofing advanced
You’ll want to make a mob switch and to do that; you’ll want to fill out the mob cap so no other monsters will spawn. The problem is that when you move, the monsters will despawn and be replaced by others. To help with that, you need to pick the right hostile mobs that don’t despawn.
It’s best to go with Zombified Villagers. You’ll have to make a chunk loader and place your zombified villagers in the lazy chunks, which are located 3 chunks away from the chunk loader. You can find a chunk loader to build on the internet.
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